It’s me.

It’s me.

Blayne Bradley

I am a software developer interested in pursuing a career in video game design and development.

I was a student at Concordia University in Computer Science & Software Engineering with a specialization in game development. I am proficient in Unity3D, C#, Blender (3D Modeling, Rigging & Animation), design patterns & software engineering principles, and collaboration tools such as git and JIRA. I have worked well both as part of an agile/scrum team and independently. I am passionate about game design and development and want to see games I had a part in creating enjoyed by others.

My interests include philosophy, history, ant keeping, comics (such as Japanese manga), airsoft, math, strategy games, science fiction and fantasy novels, listening to comedy podcasts, and 3D printing. My hobbies I believe help define me as a curious, passionate, and knowledgeable individual.